10 Best Baldur's Gate 3 Items Before Moving To Act 3 (2024)

Summary

  • Items in Baldur's Gate 3 can customize gameplay and provide power boosts for difficult bosses, making them crucial for success.
  • Act 2 has valuable items that can increase survivability and provide free uses of powerful spells, making them worth getting before the "Point of No Return."

Baldur's Gate 3 has no shortage of options when it comes to ways to customize gameplay, and the items used by each character play a role in that. Items in BG3 not only change the way combat is played, but they can provide substantial power boosts for difficult bosses. Alternatively, keeping a stock of items with different bonuses that can be used against bosses with weak resistance to their effects can be worthwhile.

Although many powerful items aren't available until Act 3 in Baldur's Gate 3, there are pieces of gear worth getting from both Act 1 and 2 that can increase survivability while progressing through the plethora of main and side quests. It's particularly helpful to get free uses of various Sorcerer spells in Baldur's Gate 3 through item charges, saving spell slots for more powerful attacks or healing, depending on the class. These are items in Acts 1 and 2 that are the most worthwhile to grab before hitting a "Point of No Return," which will make it impossible to go back and get them.

Related: 10 Baldur's Gate 3 Items Worth Keeping

10 Warped Headband Of Intellect

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (1)

This headpiece boosts Intelligence, raising the stat to 17 for the character who equips it. It's tough to argue against a flat bonus to stats, and this item could be crucial for multiclasses that don't allow for as high of an Intelligence score as going into one class might. This piece is dropped by Lump in Act 1, an ogre speaking with other ogres in Blighted Village.

9 Sword Of Justice

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (2)

The Sword of Justice gives a free version of shield of faith called Tyr's protection, and it lasts until a Long Rest if the character's Concentration isn't broken. Additionally, it does 6-16 Slashing Damage, which isn't a bad deal for an Act 1 item that has a free use of shield of faith on it. To get this item, meet with Karlach for the "Hunt the Devil" quest from Wyll, then side with her to defeat the fake paladins of Tyr, which allows this sword to be taken from Anders.

8 Gloves Of Missile Snaring

These gloves allow missiles from ranged attacks to be intercepted, which reduces their damage by 1d10 plus the character's Dexterity Modifier. These gloves are great for melee fighters to increase their survivability when there are ranged enemies in the battle. Even better, the Gloves of Missile Snaring can be purchased in Act 1 in the Emerald Grove.

Related: Baldur's Gate 3 Review In Progress

7 Adamantine Armor

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (4)

Two versions of Adamantine Armor can be made at Grymforge in the Underdark, and they offer the same bonuses with varying specifics. However, The armor prevents being hit with critical hits, gives a flat reduction to damage taken, and sends enemies who hit the character wearing it reeling. Combined with a decent AC, this piece is great for any character tanking most of the damage for the party.

6 Diadem Of Arcane Synergy

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (5)

Obtained from the Githyanki Crèche in the Mountain Pass, the Diadem of Arcane Synergy provides the character wearing it with two charges of Arcane Synergy when they inflict an enemy with a condition. Arcane Synergy is an effect that increases an attack's damage by five. As such, this item offers a nice damage boost to a character in the party who has a tendency to put conditions on enemies regularly.

Related: All 10 Baldur’s Gate 3 Companions, Ranked From Worst To Best

5 Disintegrating Night Walkers

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (6)

Another item from Grymforge, the Disintegrating Night Walkers are rare boots that offer great benefits to characters who need to be mobile during combat. While wearing the Disintegrating Night Walkers, the character can't be Enwebbed, Entangled, or Ensnarred, nor can they slip on Grease or Ice. The available items can make it worth heading to the Underdark, even when planning to use the Mountain Pass to officially get to Act 2 because they'll be useful heading forward.

4 Sword Of Life Stealing

On critical hits, this sword deals an extra 1d10 Necrotic Damage and gives the wearer 10 temporary hit points. The Sword of Life Stealing is available pretty early in Act 2, which is a nice bonus because this act has some difficult battles in it. Dammon is selling it at Last Light Inn, and it costs nearly 500 gold; but it not only offers a damage boost, but it can also help a character survive a little longer in battles with the temporary hit points.

3 Incandescent Staff

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (8)

The Incandescent Staff gives the wearer access to the firebolt cantrip, a free use of fireball, and it gives resistance to Fire Damage. With how strong fireball can be in a fight with a lot of enemies to deal with, having an extra use of it that doesn't take a spell slot can be highly useful to get rid of adds. This staff is another item that can be purchased in Act 2 at Last Light Inn from Quartermaster Talli.

2 Shar's Spear Of Evening And Selûne's Spear Of Night

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (9)

Shar's Spear gives an advantage on Saving Throws while obscured, making the wearer immune to being blinded. Selûne's Spear gives an advantage on Wisdom and Perception checks and 12 meters of Darkvision. Only one spear can be obtained, and that's decided by the choice made when Shadowheart encounters Nightsong near the end of Act 2.

1 Blood Of Lathander

10 Best Baldur's Gate 3 Items Before Moving To Act 3 (10)

The Blood of Lathander in Baldur's Gate 3 can be obtained from the Githyanki Crèche in the Mountain Pass by completing a series of puzzles after facing off against the Inquisitor. It's one of the strongest early game items, perfect for a healer. It gives a free use of sunbeam and sheds light around the wearer that forces fiends and undead to succeed on a Constitution Saving Throw or be blinded. Even better, when the wearer's health hits 0, they receive 2d12 hit points back, and their nearby allies get 1d6 hit points.

There are endless possibilities for journeying through the world of Baldur's Gate 3 and solving the problems that the inhabitants face. But as the difficulty increases, or for getting through a run on Tactician, it's important to have the best equipment possible in order to survive. At least, the equipment needs to be good enough to reach Act 3, where it'll likely be replaced by better options in Baldur's Gate 3.

Source: Larian Studios/YouTube

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10 Best Baldur's Gate 3 Items Before Moving To Act 3 (2024)

FAQs

What to do before moving onto Act 3? ›

What needs doing before I move on to Act 3?
  1. recruited halsin.
  2. Recruited Jaheria.
  3. Freed the Gnomes and Teiflings.
  4. Found Arabella's parents.
  5. Found thaniel and merged him with his other half.
  6. Found Zevlor.
  7. Freed Mizora.
  8. Killed the big demon guy for Raphael.
Feb 27, 2024

What items should you keep in Baldur's Gate 3? ›

Just like camp supplies, jugs and bottles of water are found throughout any Baldur's Gate 3 adventure. They cannot be added to camp supplies, although they can be drunk; however, the party should keep some in their inventory for other reasons because they can come in handy in other less obvious ways.

What are the most powerful items in BG3? ›

The legendary item Bloodthirst is the most powerful Dagger you can obtain in Baldur's Gate 3. It reduces the number you need to roll a critical Hit by 1 and this effect can stack with other items. Now the dagger also has a unique feature, it actually depends on whether you equip Bloodthirst in your main or off hand.

What is the best weapon for the wizard in BG3 Act 3? ›

Markoheshkir is a legendary Quarterstaff obtained early in Act 3 via Ramazith's Tower and is the most powerful weapon for the Wizard in BG3. Consider the Markoheshkir an enhanced version of the Staff of Spell Power.

What is the most op class in Baldur's Gate 3? ›

The Paladin is the strongest class and subclass in Baldur's Gate 3 due to its damage output, survivability, and versatility. The Paladins can access various weapons and armour types, allowing for diverse playstyles. Combining Extra Attack with Divine Smite results in exceptional raw damage potential.

Can you recruit Jaheira in Act 3? ›

After Thorm flees into the Mind Flayer Colony Jaheira must be spoken to, as it is at this point that she can be fully recruited and will join the party permanently. Once Jaheira is recruited and Act 3 is entered, her personal quest “The High Harper” will begin.

Can you hit level 12 before act 3 in BG3? ›

You definitely can hit it late act 2. If you take your time you can be level 12 almost as soon as Act 3 begins. This game isn't exactly built around leveling and combat, but rather story.

Does siding with Gortash lock you out of quests? ›

Assuming the party is able to survive this confrontation with Gortash, they may be locked out of several other Act Three quests the would-be Archduke otherwise has a hand in.

What items should you not sell in BG3? ›

  • 1 Camp Supplies.
  • 2 "Orange" Items.
  • 3 Thieves' Tools.
  • 4 Trap Disarm Toolkit.
  • 5 Jugs.
  • 6 Elemental Arrows.
  • 7 High-Level Spell Scrolls.
  • 8 Stuffed Animals.
Apr 22, 2024

Should I keep ingots in BG3? ›

Baldur's Gate 3: Should You Sell Ingots And Gems? Ingots and gems in Baldur's Gate 3 are mostly useless and should be sold to vendors for their gold value. There are a few exceptions, such as Infernal Iron needed for Karlach's quest and Mithral Ore for crafting rare gear at the Adamantine forge.

What is the best act one gear in BG3? ›

The best Act 1 items in Baldur's Gate 3 are Silver Silver Sword of the Astral Plane, Adamantine Splint Armour, and Disintegrating Night Walkers. These items are the most powerful for increasing damage, survivability, and mobility.

What is the most overpowered gear in BG3? ›

Free Powerful Spells Without Using Spell Slots

Found inside Ramazith's Tower in Act 3. Out of all the available weapons in Baldur's Gate 3, by far the most overpowered of all is, surprisingly, a staff.

What is the best legendary weapon in Baldur's Gate 3? ›

On a hit, Large, Huge, or Gargantuan creatures take an additional 2-12 Slashing. All those bonuses make Balduran's Giantslayer the best legendary weapon in Baldur's Gate 3.

What is the best build in Baldur's Gate 3? ›

Oath of Vengeance Paladin build

This is arguably still the best build in Baldur's Gate 3 even following balance patches as it has incredible versatility and works with most party compositions. Be careful though, as many of its best moves are Concentration Spells, which can't overlap and can be interrupted.

What is the best item for rogue BG3 Act 3? ›

Bhaalist Armour is the best overall for the Rogue class because it can double piercing damage in melee range. Simply put, nothing in BG3 has more damage potential than Bhaalist Armour. Elegant Studded Leather is an early Act 3 alternative with a high AC and Shield spell.

What is the best sorcerer gear in Act 3? ›

The best defensive set for the Sorcerer is Helldusk Armour obtained in the House of Hope late in Act 3. Uniquely, Helldusk Armour grants Heavy Armour Proficiency while wearing, thus you can equip it and still cast spells. Once equipped, you gain a staggering 21 Armour Class (AC) and 3 less damage from all sources.

What is the best Paladin gear in Act 3? ›

Helldusk Armor is the best armour for Paladin in Baldur's Gate 3 because it has the highest Armour Class, gives fire resistance, and allows you to cast Fly once per long rest. Helldusk Armour can be obtained in Act 3, but there are plenty of options to help you until the end game of BG3.

What are the best boots in Act 3 Baldur's Gate 3? ›

Act Three: Looted from a chest in Gortash's room in the upper levels of Wyrm's Rock Fortress. Like many pieces of Helldusk armour, the Helldusk Boots are easily the best boots you can obtain in Baldur's Gate 3. These allow you to get close to enemies without hindrance from enemy spells or Difficult Terrain.

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